Dave explains how functional options let us write Go APIs that can grow over time and use the entire power of the language to initialize complex values.
Felix explains us how to write a Quadcopter firmwire in Go language by live-coding and demo on stage.
Some thoughts about the difference between learning natural languages and programming languages, false friends, and hard stuff about interfaces.
Jeremy explains how to build Go packages that feel like they belong in the standard library.
Andrew lists out 5 reasons for you to learn Go.
Blake explains what rock climbing shoes taught him about dependencies in software projects.
Brad explains where the Go project has been, and where it is going.
How Go's standard packages, goroutines and interfaces make it a great language for small, composable programs
Keith covers godep, vendoring dependencies and import path rewriting.
Tomás talks about Vegeta, the Go tool he wrote to do HTTP load testing.